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Skill Profile

User Research

Design / Research

"Understanding user needs, behaviours, and motivations through qualitative and quantitative research methods — generating insights that drive product decisions."

YOUR SKILLS

Problems This Skill Solves

  • A product team is building features based on assumptions about users that turn out to be wrong — research replaces assumption with evidence
  • A new market is being entered without understanding local user needs — research builds the knowledge base before expensive design begins
  • Stakeholders disagree about the priority of a feature — research provides user evidence that resolves the debate

Roles That Use This Skill

1 total · 1 industry
Specialist

This skill is concentrated in one industry.

UX/Product Design / Technology

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Myths vs Truths
Myth

"User research is mainly about validating assumptions — if users confirm the design in testing, the product is ready."

Truth

User testing confirms whether users can operate the product as designed. It does not validate whether the product solves the right problem, whether users would choose it over alternatives, or whether the behaviour observed in a controlled test reflects real-world usage. Products regularly pass usability testing and fail in the market because the research validated the solution, not the need.

Myth

"You need a psychology degree to do user research."

Truth

User research is a learnable practice. The core skills — structured questioning, unbiased facilitation, and systematic analysis — are taught in UX programmes and through deliberate practice.

Research & Outlook

Mixed-methods research (qual + quant) is the standard in mature product organisations.

See This Skill In Action

Watch a professional demonstrate User Research in a real working environment — what it looks like, how it's applied, and why it matters.

User Research in practice
A professional demonstrates this skill on the job
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Design / Research

User Research

1role unlocks with this skill

Growth Path

Beginner

Can conduct structured interviews, synthesise findings using affinity mapping, and produce a research report with key themes.

Intermediate

Designs end-to-end research studies using appropriate methods, integrates qual and quant findings, and communicates insights that drive prioritisation decisions.

Expert

Leads a research function, builds an organisational research practice, selects and deploys the right methodology for each research question, and influences product strategy with research evidence.

How to Practise

  • 1.Conduct 5 depth interviews on a topic you care about and practise synthesising findings into themes without over-interpreting
  • 2.Design and run a survey that tests a specific hypothesis, then analyse results and present findings
  • 3.Complete the Nielsen Norman Group UX Research career course or Google UX Design Certificate

How to Prove

  • ·A UX research portfolio with case studies showing research questions, methodology, data, and impact on product decisions
  • ·Published research reports from professional or academic settings
  • ·UXR-specific job title or research lead credit on a shipped product